Exploding Barrels
Novice
Written
Programmer
Designer
A simple tutorial on how to use triggers to create a barrel that explodes with suitable particle and sound effects to finish the effect.
Using the Combat Improvements
Novice
Written
Programmer
The combat package is one of the packages developed exclusively by the Crayta team. From time-to-time we include new features in Crayta itself and roll this back into our own packages. This guide covers the new features that have been added back into the combat package and how to access them in your games!
Crayta Tutorial: Obby Components
Novice
Video
Designer
Find out how you can use the Obby Components package: https://forum.crayta.com/t/obby-obstacle-course-components/517/7
Crayta Tutorial: Checkpoints
Novice
Video
Programmer
Designer
In this tutorial Andy takes a look at checkpoints in games and how you can create your own to get players respawning at the correct place in your games!
A Highly Dangerous Football Game
Intermediate
Written
Programmer
Designer
In this tutorial you will use the team deathmatch starter game and build upon it to create a more dangerous version of football. This covers how to use physics, triggers and the damage function within the scripting API to remix a standard template game.
Quick Guide – Stealth
Intermediate
Video
Designer
Programmer
In this weeks tutorial Andy explores ways that we can script cameras to detect players, opening up a whole host of great stealth mechanics and game types. Be sure to check out the package too here: https://forum.crayta.com/t/andys-stealth-package/1253
Crayta Tutorial – Stealth
Intermediate
Video
Designer
Programmer
In this weeks tutorial Andy explores ways that we can script cameras to detect players, opening up a whole host of great stealth mechanics and game types. Be sure to check out the package too here: https://forum.crayta.com/t/andys-stealth-package/1253
Crayta Tutorial: Making Arcade Games
Intermediate
Video
Programmer
Designer
It’s Crayta tutorial time and this week Andy shows us how we can make small game mechanics inside of games. In this example we see how to make a “test your strength” hammer game within the Crayta editor.
Crayta Quick Guide: 1 vs All
Intermediate
Video
Programmer
Designer
In this quick guide Andy takes us through how to adjust the stock game script to create a 1 vs All style game. This can then be used to build a whole host of fun and exciting game modes!
Crayta Tutorial: 1 vs All
Intermediate
Video
Programmer
Designer
In this quick guide Andy takes us through how to adjust the stock game script to create a 1 vs All style game. This can then be used to build a whole host of fun and exciting game modes!
Quick Guide – Basic Crafting: How to Craft Items!
Advanced
Video
Designer
Continuing on from last week we’re taking a look at a more advanced crafting system that you can make yourself in Crayta!
Crayta Tutorial – Basic Crafting: How to Craft Items!
Advanced
Video
Designer
Programmer
Continuing on from last week we’re taking a look at a more advanced crafting system that you can make yourself in Crayta!
Quick Guide – Pets That Follow You
Advanced
Video
Programmer
Designer
Ever wanted your very own pet duck that follows you, well here we are! In this tutorial Andy shows us a simple way to get a companion that follows you in game.
Crayta Tutorial – Pets That Follow You
Advanced
Video
Programmer
Designer
Ever wanted your very own pet duck that follows you, well here we are! In this tutorial Andy shows us a simple way to get a companion that follows you in game.
Quick Guide – Pets Part 2: Entity Timelines
Advanced
Video
Programmer
Designer
Andy and his duck are back for more learning in Crayta. This time we’re taking a closer look at entity timelines and how they can be used to achieve key-frame animations within the editor.
Crayta Tutorial – Pets Part 2: Entity Timelines
Advanced
Video
Programmer
Designer
Andy and his duck are back for more learning in Crayta. This time we’re taking a closer look at entity timelines and how they can be used to achieve key-frame animations within the editor.
Crayta Tutorial – How to Transform Items
Advanced
Video
Programmer
In this weeks tutorial Andy is getting crafty as he shows us his implementation of a crafting system in Crayta.
Quick Guide – How to make a Random Reward Generator
Advanced
Video
Programmer
In this week’s Quick Guide, Andy takes you through how to create a system where you randomly award powerups, weapons and other such items to players via a chest or other mechanic.
Crayta Tutorial – How to make a Random Reward Generator
Advanced
Video
Programmer
In this week’s Tutorial, Andy takes you through how to create a system where you randomly award powerups, weapons and other such items to players via a chest or other mechanic.
Crayta Tutorial – How to make a working furnace
Advanced
Video
Programmer
As we continue our tutorial series into all things Mechanical Revolution we’ll start to heat things up and look at how to make a working furnace!
Crayta Tutorial – Working with gears
Advanced
Video
Programmer
The Mechanical Revolution season may have ended but that’s not going to stop Andy continuing to show you all things mechanical! This week we’re looking at how to work with gears!
Quick Guide: Learn about Remixing Games
Novice
Video
Designer
Programmer
Andy takes a look at how to remix a game, and how to open up our own creations for others to remix. Time to revisit those classic gems and spin them in a new direction.
Crayta Tutorial: Learn about Remixing Games
Novice
Video
Designer
Programmer
Andy takes a look at how to remix a game, and how to open up our own creations for others to remix. Time to revisit those classic gems and spin them in a new direction.
Quick Guide: Adding More Teams To Team Games
Intermediate
Video
Programmer
In this quick guide Andy takes a look at how to extend team game blueprints like team deathmatch by adding more teams to the mix.
Crayta Tutorial: Adding More Teams To Team Games
Intermediate
Video
Programmer
In this tutorial Andy takes a look at how to extend team game blueprints like team deathmatch by adding more teams to the mix.
Quick Guide: Making Smashable Loot Boxes
Intermediate
Video
Programmer
Designer
In this tutorial Andy looks at how to use the Adventure Blueprint to make a mesh smash open and reveal some loot for the player.