Coroutines in Crayta. Using Schedules and OnTick
Novice
Written
Programmer
A basic tutorial on how to use the game tick and the schedule function to control when your game updates.
The relationship between Player and User
Novice
Written
Programmer
The basics on what makes up your player avatar and when best to use the user or the player templates.
Adding Camera Shake
Novice
Written
Programmer
Camera shake can help sell the effect that the player is firing a powerful weapon or is near an explosion and is causing the landscape to move under their feet. This tutorial covers how to implement two types of camera shake effect on your player camera.
A Highly Dangerous Football Game
Intermediate
Written
Programmer
Designer
In this tutorial you will use the team deathmatch starter game and build upon it to create a more dangerous version of football. This covers how to use physics, triggers and the damage function within the scripting API to remix a standard template game.