Quick Guide – Volume Select
Novice
Video
Designer
Artist
In this quick guide Andy takes a brief look through one of our more powerful voxel editing tools, Volume Select. In you’re interested in building amazing worlds and game designs in Crayta then this tool is a great one to master!
Quick Guide – Using the console and performance window
Novice
Video
Designer
Programmer
Andy brings us another tutorial, this time looking at how you can get information from code at runtime and what all the various statistics mean in the performance window.
Quick Guide – How to build your own social hub space
Novice
Video
Designer
Crayta is about more than game creation, in this tutorial Andy shows us just how easy it is to create a hang out space for you and your friends. Think of the parties, events and fun that can be had in your very own custom world!
Crayta Quick Guide: Variables 1.01 Introduction
Novice
Video
Programmer
Designer
Here’s a quick introduction to variables and how you might use them. Andy talks about variables in the context of a timer here, which might be useful for your game!
Crayta Quick Guide: Variables 1.02 Limiting object requests
Novice
Video
Programmer
Designer
Find out what an object request is and why you should get into the mindset of optimising your scripts when you create a game.
Crayta Quick Guide: Variables 1.03 Scope
Novice
Video
Programmer
Designer
In this quick guide, Andy talks about how creators can use variable scope in ways to make it easier and better for coding.
Quick Guide – Working with Voxels in Code
Novice
Video
Programmer
Have you ever wanted to make a wallpaper gun or insta-bridge weapon? Well look no further! In this quick guide Andy shows us some of the amazing things that we can do in lua code when it comes to working with Voxels.
Quick Guide – Multiple Cameras: Change POV in lua
Novice
Video
Programmer
Designer
In this weeks tutorial Andy shows how we can use the camera primitive in games to give the player a different perspective.
Quick Guide – UI Animations
Intermediate
Video
Designer
Programmer
Want to make your UI more exciting and eye catching? Perhaps you want to signpost UI elements to players at certain times in your game? In this tutorial Andy shows you how you can achieve all of this with UI animations in CSS!
Quick Guide – Stealth
Intermediate
Video
Designer
Programmer
In this weeks tutorial Andy explores ways that we can script cameras to detect players, opening up a whole host of great stealth mechanics and game types. Be sure to check out the package too here: https://forum.crayta.com/t/andys-stealth-package/1253
Quick Guide – TrackWorx: Moving Trains on a Track [No Scripting]
Intermediate
Video
Designer
Want to get some full functioning trains into your Crayta creations? Look no further than the TrackWorx package made by a member of the Unit 2 Games code team!
Quick Guide – Using the TrackWorx Package: Part 2
Intermediate
Video
Designer
Programmer
In this tutorial Andy continues looking deeper into the incredible TrackWorx package available in the community tab in Crayta.
Crayta Quick Guide: Object Pooling
Intermediate
Video
Programmer
Object pooling is a programming pattern used by game developers to manage resources – here’s a quick look at object pooling in Crayta!
Crayta Quick Guide: UI Widget Principles
Intermediate
Video
Programmer
It’s Crayta quick guide time and this week Andy is going through UI widgets and how to build dynamic UI all within the Crayta editor.
Crayta Quick Guide: 1 vs All
Intermediate
Video
Programmer
Designer
In this quick guide Andy takes us through how to adjust the stock game script to create a 1 vs All style game. This can then be used to build a whole host of fun and exciting game modes!
Quick Guide – Player Sockets: Attaching Objects
Intermediate
Video
Programmer
In this weeks tutorial Andy show us how we can use sockets to attach entities to the player and create some interesting results!
Quick Guide – Player Grips & Actions: Weapons
Intermediate
Video
Programmer
In this weeks tutorial Andy show us how to use Grips and Actions to build upon the sockets we covered last week.
Quick Guide: How to make a game portal!
Intermediate
Video
Programmer
Designer
To continue the construction of Tutorial Springs, Andy will show us how to create in game portals to other worlds and games in Crayta!
Quick Guide – Saving Progress
Advanced
Video
Programmer
Designer
In this tutorial Andy takes a look at how you can manage save points in a game to control where to load a player as they join. It’s a great way to learn more about the saving and loading API within the Crayta editor!
Quick Guide – Basic Crafting: How to Craft Items!
Advanced
Video
Designer
Continuing on from last week we’re taking a look at a more advanced crafting system that you can make yourself in Crayta!
Quick Guide – Pets That Follow You
Advanced
Video
Programmer
Designer
Ever wanted your very own pet duck that follows you, well here we are! In this tutorial Andy shows us a simple way to get a companion that follows you in game.
Quick Guide – Pets Part 2: Entity Timelines
Advanced
Video
Programmer
Designer
Andy and his duck are back for more learning in Crayta. This time we’re taking a closer look at entity timelines and how they can be used to achieve key-frame animations within the editor.
Quick Guide – How to make a Random Reward Generator
Advanced
Video
Programmer
In this week’s Quick Guide, Andy takes you through how to create a system where you randomly award powerups, weapons and other such items to players via a chest or other mechanic.
Crayta Quick Guide: How To Make A Scoped Weapon
Intermediate
Video
Programmer
Designer
In this week’s Tutorial, Andy takes you how to edit your gun templates and add a scope to your iron sight, and how to add custom images to that scope.
Crayta Quick Guide : Crayta Tutorial: How to add help screens to games
Intermediate
Video
Designer
Programmer
One of the latest features added to Crayta allows creators to show custom help screens, allowing them to explain to new players how to play their game. In this tutorial Andy takes us through how to do just that!
Crayta Quick Guide: Working with Audio in Crayta
Novice
Video
Designer
In this weeks tutorial Andy covers some of the best pracitces when it comes to working with audio in the editor. Crayta has a huge library of audio assets that are waiting for you to create some amazing games and experiences with!
Quick Guide: How to build rollercoasters in Crayta
Intermediate
Video
Designer
In this weeks tutorial Andy covers how to make a working Rollercoast in Crayta! We expect to see plenty of them added to all games going forwards!
Quick Guide: How to use Photo Mode
Novice
Video
Artist
Designer
In this week’s tutorial, Andy covers how to use photo mode. Find out how to take incredible shots of your character, your games and whole environments!
Quick Guide: Customising The Sky
Novice
Video
Artist
Designer
This week Andy takes a look at the world settings and explore how we can use the game environment to create an aesthetic that reflects the mood of the game. Whether your game is spooky or sunny, cosy or crisp, Crayta’s sky system can rock it all!
Quick Guide: Using Global Search
Novice
Video
Programmer
Designer
We’ve updated our search functionality in the Crayta editor to allow globally searching across all scripts, widgets and more! In this tutorial Andy takes us through how to best use this update!
Quick Guide: Blueprints
Novice
Video
Artist
Designer
Blueprints are a new feature in Crayta and Andy is here to tell us all there is to know about them! Head on over to Discord to ask any questions!
Quick Guide: Learn about Remixing Games
Novice
Video
Designer
Programmer
Andy takes a look at how to remix a game, and how to open up our own creations for others to remix. Time to revisit those classic gems and spin them in a new direction.
Quick Guide: Testing and Optimising Game Performance
Novice
Video
Programmer
Designer
Optimisating your game code is useful for improving how smooth your game is. In this tutorial Andy looks at the process of testing the performance of a game and how to find and optimise game code that could be causing performance issues.
Quick Guide: Save and Load Player RPG Stats
Intermediate
Video
Programmer
Designer
Andy looks at how to incorporate saving RPG-style player stats using the autoSave feature in the Adventure blueprint. Saving player progress in your game is entirely possible it just takes a little bit of scripting.
Quick Guide: Documenting Your Blueprints And Packages
Novice
Video
Programmer
Designer
Packages and Blueprints are the bedrock for so many incredible creations in Crayta. Support creators to leverage the power of your Blueprints and Packages by ensuring they are organised, documented and a joy to
Quick Guide: Adding More Teams To Team Games
Intermediate
Video
Programmer
In this quick guide Andy takes a look at how to extend team game blueprints like team deathmatch by adding more teams to the mix.
Quick Guide: Making A Magic Portal
Novice
Video
Programmer
Designer
This week, Andy looks at creating a portal which can teleport a player around a map instantly. A fun way to navigate a level, and a good opportunity for puzzles too!
Quick Guide: Making Smashable Loot Boxes
Intermediate
Video
Programmer
Designer
In this tutorial Andy looks at how to use the Adventure Blueprint to make a mesh smash open and reveal some loot for the player.
Quick Guide: Game Balancing
Intermediate
Video
Designer
Balancing your game is all about making your game mechanics the most fun they can possibly be. This week, Andy reflects on a few ways you can approach balancing single and multiplayer games.
Quick Guide: NPCs
Novice
Video
Designer
Programmer
NPC refers to Non-Playable Characters, and they are a great way to bring life and narrative to your game world. In this quick guide, Andy explores how to add NPCs to your game, and customise them to tell your story.
Quick Guide: UI Properties
Novice
Video
Designer
Programmer
Creating and adding text and UI to your game in Crayta is made easier through the use of properties which can be added directly into the widget’s HTML code. In this quick guide, Andy explores how to setup a widget to take advantage of widget properties
Quick Guide: First Person Mode
Novice
Video
Designer
First person games allow the player to become their character, and see the world from their point of view. This quick guide shows you how to leverage first person mode in your game, to bring your players even closer to the action.
Quick Guide: Scaling
Novice
Video
Designer
Artist
Mesh scaling is one of our most requested features. In this quick guide, Andy takes a look at how to scale meshes in your game to add variety and offer new ways to use the huge collection of meshes.