Player Animation: Grips, Actions and Events
Novice
Written
Programmer
Grips can be used to make your player behave like they are holding a weapon or carrying an item in their hands. This guide will go through the types of grips that are available and some sample code on how to implement it on your player.
Quick Guide – Player Sockets: Attaching Objects
Intermediate
Video
Programmer
In this weeks tutorial Andy show us how we can use sockets to attach entities to the player and create some interesting results!